Book Image

Java Coding Problems - Second Edition

By : Anghel Leonard
Book Image

Java Coding Problems - Second Edition

By: Anghel Leonard

Overview of this book

The super-fast evolution of the JDK between versions 12 and 21 has made the learning curve of modern Java steeper, and increased the time needed to learn it. This book will make your learning journey quicker and increase your willingness to try Java’s new features by explaining the correct practices and decisions related to complexity, performance, readability, and more. Java Coding Problems takes you through Java’s latest features but doesn’t always advocate the use of new solutions — instead, it focuses on revealing the trade-offs involved in deciding what the best solution is for a certain problem. There are more than two hundred brand new and carefully selected problems in this second edition, chosen to highlight and cover the core everyday challenges of a Java programmer. Apart from providing a comprehensive compendium of problem solutions based on real-world examples, this book will also give you the confidence to answer questions relating to matching particular streams and methods to various problems. By the end of this book you will have gained a strong understanding of Java’s new features and have the confidence to develop and choose the right solutions to your problems.
Table of Contents (16 chapters)
1
Text Blocks, Locales, Numbers, and Math
Free Chapter
2
Objects, Immutability, Switch Expressions, and Pattern Matching
14
Other Books You May Enjoy
15
Index

250. Tackling G1 throughput improvements

G1 has made major progress from JDK 8 to JDK 20. Some of these improvements have been reflected in throughput. Of course, this throughput improvement is dependent on a lot of factors (application, machine, tuning, and so on) but you may expect at least 10% higher throughput in JDK 18/20 than in JDK 8.

In order to increase throughput, G1 has passed through several changes, as follows.

Delaying the start of the Old generation

Starting with JDK 9, G1 is heavily focused on collecting garbage from the Young generation while delaying the start (initialization, resource allocation, and so on) of the Old generation to the last moment (it anticipates when the Old generation should be started).

Focusing on easy pickings

By easy pickings, we mean objects that are short-lived (for instance, temporary buffers), occupy a significant amount of heap, and can be collected easily at low cost with important benefits. Starting with JDK 9, G1...