Book Image

Java Coding Problems - Second Edition

By : Anghel Leonard
Book Image

Java Coding Problems - Second Edition

By: Anghel Leonard

Overview of this book

The super-fast evolution of the JDK between versions 12 and 21 has made the learning curve of modern Java steeper, and increased the time needed to learn it. This book will make your learning journey quicker and increase your willingness to try Java’s new features by explaining the correct practices and decisions related to complexity, performance, readability, and more. Java Coding Problems takes you through Java’s latest features but doesn’t always advocate the use of new solutions — instead, it focuses on revealing the trade-offs involved in deciding what the best solution is for a certain problem. There are more than two hundred brand new and carefully selected problems in this second edition, chosen to highlight and cover the core everyday challenges of a Java programmer. Apart from providing a comprehensive compendium of problem solutions based on real-world examples, this book will also give you the confidence to answer questions relating to matching particular streams and methods to various problems. By the end of this book you will have gained a strong understanding of Java’s new features and have the confidence to develop and choose the right solutions to your problems.
Table of Contents (16 chapters)
1
Text Blocks, Locales, Numbers, and Math
Free Chapter
2
Objects, Immutability, Switch Expressions, and Pattern Matching
14
Other Books You May Enjoy
15
Index

149. Introducing Arena and MemorySegment

A MemorySegment shapes a heap or native memory segment. A heap segment accesses on-heap memory, while a native segment accesses off-heap memory. In both cases, we talk about a contiguous region of memory that has a lifespan bounded by space and time.

Among its characteristics, a memory segment has a size in bytes, an alignment of bytes, and a scope. The scope is shaped via the java.lang.foreign.MemorySegment.Scope sealed interface and represents the lifespan of the memory segment. A native memory segment lifespan is controlled by a java.lang.foreign.Arena instance. An Arena has a scope that can be:

The arena global scope (or global arena): The memory segments with the arena global scope are always accessible. In other words, the regions of memory allocated to these segments are never deallocated and their global scope remains alive forever.

Attempting to close (close()) this scope will result in UnsupportedOperationException. Here...