Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By : Craig Clayton
Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By: Craig Clayton

Overview of this book

<p>You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!</p> <p>Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features.</p> <p>You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!</p>
Table of Contents (36 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Chapter 13. Getting Started with the Grid

I am a visual person; I prefer to start with the visuals and make sure that the app looks like the design. Starting with the UI helps me to identify the data structure and allows me to get familiar with the app. Therefore, I can focus my attention on the code.

In earlier chapters, we set up our app structure and developed a good understanding of the basics involved. In this chapter, you will learn about app architecture and how to create it for our Let's Eat app.

We will cover the following in this chapter:

  • Understanding the Model View Controller architecture
  • Classes and structures
  • Controllers and classes