Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By : Craig Clayton
Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By: Craig Clayton

Overview of this book

<p>You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!</p> <p>Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features.</p> <p>You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!</p>
Table of Contents (36 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Accepting drag from other apps 


Let's get started in accepting drag and drop from other apps:

  • Add drag and drop to our photo view from Photos apps
  • Add drag and drop from filter scroller

The first thing we want to do is enable dragging for our filter items. We need to create a new extension to our PhotoFilterViewController called PhotoFilterViewController+UIDropInteraction. Inside this file, add the following:

import UIKit
import Foundation
extension PhotoFilterViewController: UIDropInteractionDelegate {
}

Next, we need to add all of the methods needed to accept drop interaction. We will write this to allow dropping within the app as well as outside of the app. When you start to drag an element, Apple calls this a session. There are two primary sessions we will need to watch out for, local sessions or non-local sessions. Local sessions mean that we are dragging within our app and if that is not happening then it means that the session is coming from a different app. Let's handle this by first...