Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By : Craig Clayton
Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By: Craig Clayton

Overview of this book

<p>You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!</p> <p>Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features.</p> <p>You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!</p>
Table of Contents (36 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Adding our Restaurant List View


Our restaurant list will be the same basic setup we did in the last chapter. If you think you have a grasp of this, now is a good time to challenge yourself. If you think you still need more practice, keep reading and let's set up the restaurant list:

  1. Select the Main.storyboard file, making sure that you are zoomed out and can see all of your scenes (depending on your screen resolution). In the Utilities panel, ensure that you have the object library tab selected.
  2. In the filter field, you are going to type viewcontroller. Drag this view controller and put it next to Explore View Controller.
  3. Next, in the filter field, you are going to type collectionview.
  4. Click on and drag Collection View and drop it onto the new View Controller we just added next to the Explore View Controller.
  5. After you drop it onto the scene, select the Pin icon and enter the following values:
    • All values under Add New Constraints are set to 0
    • Make sure to uncheck Constrain to margins
  1. Click on Add...