Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By : Craig Clayton
Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By: Craig Clayton

Overview of this book

<p>You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!</p> <p>Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features.</p> <p>You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!</p>
Table of Contents (36 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Setting up map annotations


In our map, we are going to drop pins down at each restaurant location. These pins are called annotations, more specifically, MKAnnotation. Since we are going to create multiple MKAnnotation protocols, we are going to create a class that subclasses MKAnnotation.

What is an MKAnnotation?

MKAnnotation is a protocol that provides us with information related to a map view. Protocols provide a blueprint for methods, properties, and other required functionalities . The MKAnnotation will contain information, such as the coordinates (latitude and longitude), title, and subtitle of the annotation.

To drop a pin onto a map, we must subclass the MKAnnotation. When we first looked at classes versus structs, we saw that classes could subclass or inherit from other classes, which means that we can get properties, methods, and additional requirements from the class that we are subclassing. Let's create an annotation that subclasses MKAnnotation and see how this works.

Creating a...