Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By : Craig Clayton
Book Image

Learn iOS 11 Programming with Swift 4 - Second Edition

By: Craig Clayton

Overview of this book

<p>You want to build iOS applications but where do you start? Forget sifting through tutorials and blog posts, this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. So take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!</p> <p>Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift, the building blocks of modern iOS development, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. Experienced programmers can jump right in and learn the latest iOS 11 features.</p> <p>You'll also learn advanced topics of iOS design, such as gestures and animations, to give your app the edge. Explore the latest developments in Swift 4 and iOS 11 by incorporating new features, custom-rich notifications, drag and drop features, and the latest developments in SiriKit. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!</p>
Table of Contents (36 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Chapter 3. Building on the Swift Foundation

In the last chapter, we went through the basics of understanding data types and how to create variables and constants. Now that we are comfortable with those topics, let's look at adding more building blocks. This chapter will build on what we learned in the last chapter and get a bit closer to better understanding Swift.

The following will be covered in this chapter:

  • Type safety and type inference
  • Operations with Integers
  • if statements
  • Optionals and optional bindings
  • Functions

Data types are good, but we will need to add some logic to our app. For example, we want to be able to control whether someone should see a login screen when they launch the app or if they should go right into the app. You will use logic a lot, so let's look at what an if statement is and how to use it.