Book Image

Up and Running with Affinity Designer

By : Kevin House
Book Image

Up and Running with Affinity Designer

By: Kevin House

Overview of this book

Affinity Designer is a widely adopted creative application, and in a reasonably short space of time, it has become a leading design and illustration application. Affinity Designer, along with Affinity Photo and Affinity Publisher, is part of a suite of award-winning creative software applications developed by Serif Europe. Built on the latest technologies, which make it fast and smooth, Affinity Designer is quickly becoming the go-to professional creative application for vector drawing and pixel-based painting. Up and Running with Affinity Designer is a comprehensive hands-on guide to the Affinity Designer software. Whether you're new to the creative industry, a seasoned professional looking for a proven alternative, or an enthusiastic hobbyist, this book will help you get up to speed in no time. You’ll learn how to create documents and explore workflow best practices while working through practical exercises using the knowledge and skills developed in each chapter to solidify your understanding of the fundamentals. Finally, you’ll bring it all together with real-world practical applications by building a fun logo and professional illustration, forming a base for in-depth exploration in your own projects. By the end of this Affinity Designer book, you'll have gained the knowledge and confidence to use Affinity Designer as part of your creative toolset.
Table of Contents (18 chapters)
1
Section 1: Getting Familiar with Affinity Designer's Interface and Layout
5
Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
9
Chapter 7: Tools – Pixel Persona
12
Chapter 10: Workflow: Symbols, Assets, and History
13
Section 3: Bringing It All together

Prerequisites and expectations

The goal of this third exercise chapter is to switch gears a little and see how the shading and lighting process, using a slightly different approach, can bring perhaps a more painterly feel to add a nice metallic, roughed-up look to our weary rocketship. Over the course of my day-to-day illustration work, I tend to use a combination of these two workflows and it always amazes me how seamlessly the two personas work with each other.

We will start out once again by building our base shapes using the Shape tool and the Pen tool, and we'll organize these elements using the Layers panel. This time, instead of using Gradients and Inner Shadow effects to shade and enhance our object's form and shadows, we'll use Pixel Painting along with some Bevel/Emboss and 3D Effects for an altogether different approach for our final look. One of the advantages of this approach is that it can sometimes speed up the process as the painting method allows...