Book Image

Up and Running with Affinity Designer

By : Kevin House
Book Image

Up and Running with Affinity Designer

By: Kevin House

Overview of this book

Affinity Designer is a widely adopted creative application, and in a reasonably short space of time, it has become a leading design and illustration application. Affinity Designer, along with Affinity Photo and Affinity Publisher, is part of a suite of award-winning creative software applications developed by Serif Europe. Built on the latest technologies, which make it fast and smooth, Affinity Designer is quickly becoming the go-to professional creative application for vector drawing and pixel-based painting. Up and Running with Affinity Designer is a comprehensive hands-on guide to the Affinity Designer software. Whether you're new to the creative industry, a seasoned professional looking for a proven alternative, or an enthusiastic hobbyist, this book will help you get up to speed in no time. You’ll learn how to create documents and explore workflow best practices while working through practical exercises using the knowledge and skills developed in each chapter to solidify your understanding of the fundamentals. Finally, you’ll bring it all together with real-world practical applications by building a fun logo and professional illustration, forming a base for in-depth exploration in your own projects. By the end of this Affinity Designer book, you'll have gained the knowledge and confidence to use Affinity Designer as part of your creative toolset.
Table of Contents (18 chapters)
1
Section 1: Getting Familiar with Affinity Designer's Interface and Layout
5
Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
9
Chapter 7: Tools – Pixel Persona
12
Chapter 10: Workflow: Symbols, Assets, and History
13
Section 3: Bringing It All together

What this book covers

Chapter 1, Getting Familiar with Affinity Designer's Interface, introduces Affinity Designer's interface.

Chapter 2, Getting Familiar with the Three Personas of Affinity Designer, provides an overview of the Designer, Pixel, and Export Personas.

Chapter 3, How to Customize Your Affinity Designer Workspace, looks at personalizing your experience through keyboard shortcuts, preferences, and workspace customization.

Chapter 4, Document Setup and Modification, covers file creation, document presets, and working with artboards.

Chapter 5, Main Studio Panels and Managers, explores the main studio panels' and managers' behavior, uses, and functionalities.

Chapter 6, Tools – Designer Persona, looks at the Designer Persona's tools, uses, and options.

Chapter 7, Tools – Pixel Persona, looks at the Pixel Persona's tools, uses, and options.

Chapter 8, Tools, Panels, and Process – Export Persona, looks at the Export Persona's tools, uses, and options.

Chapter 9, Workflow: Layers and Objects, studies workflow and best practices using layers and object behavior and management.

Chapter 10, Workflow: Symbols, Assets, and History, studies workflow and best practices using Symbols, Assets and History.

Chapter 11, Creating a Professional Logo, looks at how to create a fun, space-themed logo (Beginner).

Chapter 12, Creating Astronaut Ricky and Sidekick K9, looks at how to create the astronaut Ricky and her sidekick, K9 (Advanced 1).

Chapter 13, Rocketing into the Pixel Cosmos, looks at how to create a rough-and-ready rocketship (Advanced 2).