Book Image

Up and Running with Affinity Designer

By : Kevin House
Book Image

Up and Running with Affinity Designer

By: Kevin House

Overview of this book

Affinity Designer is a widely adopted creative application, and in a reasonably short space of time, it has become a leading design and illustration application. Affinity Designer, along with Affinity Photo and Affinity Publisher, is part of a suite of award-winning creative software applications developed by Serif Europe. Built on the latest technologies, which make it fast and smooth, Affinity Designer is quickly becoming the go-to professional creative application for vector drawing and pixel-based painting. Up and Running with Affinity Designer is a comprehensive hands-on guide to the Affinity Designer software. Whether you're new to the creative industry, a seasoned professional looking for a proven alternative, or an enthusiastic hobbyist, this book will help you get up to speed in no time. You’ll learn how to create documents and explore workflow best practices while working through practical exercises using the knowledge and skills developed in each chapter to solidify your understanding of the fundamentals. Finally, you’ll bring it all together with real-world practical applications by building a fun logo and professional illustration, forming a base for in-depth exploration in your own projects. By the end of this Affinity Designer book, you'll have gained the knowledge and confidence to use Affinity Designer as part of your creative toolset.
Table of Contents (18 chapters)
1
Section 1: Getting Familiar with Affinity Designer's Interface and Layout
5
Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
9
Chapter 7: Tools – Pixel Persona
12
Chapter 10: Workflow: Symbols, Assets, and History
13
Section 3: Bringing It All together

Summary

In this chapter, we've become familiar with Affinity Designer's default interface and touched on many key components of the software that we will continue to explore in more depth in the upcoming chapters. We explored the layout, tools, toolbars, and studio panels. We learned about the document view and how to navigate, zoom, pan, rotate, and generally get around in the application. In short, the knowledge acquired in this chapter will set you on a path of further exploration in the chapters to come and give you the familiarity and confidence to dig a little deeper into what Affinity Designer has to offer.

In the next chapter, we'll be looking at Affinity Designer's three Personas – Designer, Pixel, and Export, and see just what makes them so unique and powerful. We'll discuss the difference between vector and raster artwork, and finally, we'll have a look at options to export our artwork out of Affinity Designer.