Book Image

Up and Running with Affinity Designer

By : Kevin House
Book Image

Up and Running with Affinity Designer

By: Kevin House

Overview of this book

Affinity Designer is a widely adopted creative application, and in a reasonably short space of time, it has become a leading design and illustration application. Affinity Designer, along with Affinity Photo and Affinity Publisher, is part of a suite of award-winning creative software applications developed by Serif Europe. Built on the latest technologies, which make it fast and smooth, Affinity Designer is quickly becoming the go-to professional creative application for vector drawing and pixel-based painting. Up and Running with Affinity Designer is a comprehensive hands-on guide to the Affinity Designer software. Whether you're new to the creative industry, a seasoned professional looking for a proven alternative, or an enthusiastic hobbyist, this book will help you get up to speed in no time. You’ll learn how to create documents and explore workflow best practices while working through practical exercises using the knowledge and skills developed in each chapter to solidify your understanding of the fundamentals. Finally, you’ll bring it all together with real-world practical applications by building a fun logo and professional illustration, forming a base for in-depth exploration in your own projects. By the end of this Affinity Designer book, you'll have gained the knowledge and confidence to use Affinity Designer as part of your creative toolset.
Table of Contents (18 chapters)
1
Section 1: Getting Familiar with Affinity Designer's Interface and Layout
5
Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
9
Chapter 7: Tools – Pixel Persona
12
Chapter 10: Workflow: Symbols, Assets, and History
13
Section 3: Bringing It All together

To get the most out of this book

The idea of this book is that, although it eventually does explore some advanced concepts and techniques, even if you have no prior knowledge at all of Affinity Designer, you should be able to start from Chapter 1 and be able to complete the three practical chapters.

Intermediate users or those with some familiarity with Affinity Designer may choose to review the earlier chapters or skip ahead to the more advanced content.

The content of this book was created and written on a Mac OS desktop using a Mac desktop version of the software. We used a three-button mouse, however, any mouse will suffice and a drawing tablet can also be used but is not mandatory. Some aspects of the interface, methods, options described, menu items, shortcuts, terminology and processes demonstrated in this book may be different on a Windows system. That being said, the overall core concepts, explanations, fundamentals and exercise outcomes are the same. Whether you are on a Mac or Windows system you should be able to follow along.