Book Image

Unity 5.x Cookbook

Book Image

Unity 5.x Cookbook

Overview of this book

Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with one of the most important and popular engines in the industry. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to game development experts. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.
Table of Contents (20 chapters)
Unity 5.x Cookbook
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Mixing animations with Layers and Masks


Mixing animations is a great way of adding complexity to your animated characters without requiring a vast number of animated clips. Using Layers and Masks, we can combine different animations by playing specific clips for the specific body parts of the character. In this recipe, we will apply this technique to our animated character, triggering animation clips for firing a rifle, and throwing a grenade with the character's upper body. We will do this while keeping the lower body moving or idle, according to the player's input.

Getting ready

For this recipe, we have prepared a Unity Package named Mixing, containing a basic scene that features an animated character. The package can be found inside the 1362_07_03 folder, along with the animation clips called Swat@firing_rifle.fbx and Swat@toss_grenade.fbx.

How to do it...

To mix animations using layers and masks, follow these steps:

  1. Create a new project and import the Mixing Unity Package. Then, from the...