Book Image

Unity 5.x Cookbook

Book Image

Unity 5.x Cookbook

Overview of this book

Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with one of the most important and popular engines in the industry. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to game development experts. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.
Table of Contents (20 chapters)
Unity 5.x Cookbook
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Conclusion


In this chapter, we have introduced recipes demonstrating a range of Unity 5 UI components, and illustrated how the same components can be used in different ways (such as an interactive slider being used to display the status of a countdown timer). One set of UI components in many games are those that communicate to the user what they are carrying (or yet to pick up). We have dedicated another chapter in this book to inventories in Chapter 2, Inventory GUIs, which provides many inventory recipes and additional UI controls, such as adding interactive scroll bars.

Here are some suggestions for further reading, tutorials, and resources to help you continue your learning of UI development in Unity:

Games need fonts in a style to match the gameplay and theme. Here are some of the sources of free personal/commercial fonts suitable for many games: