Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we built a frame for a laser engraver machine using acrylic that can mount Banana Pro, a laser, motor, and other necessary components.

Secondly, we installed the GrbController controller software on Banana Pro, which can execute the G code to drive the X/Y motor.

Thirdly, we installed the Inkscape software that can transform a picture to G code, and we also installed the Arduino software that is used to load the drive code into the laser CPU.

Then, we configured the laser CPU using the GRBL_CRZ open source package.

Finally, we explained an example of how to use the laser engraver.