Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

How std::unordered_map organizes element storing and how elements are inserted into or searched in std::unordered_map

std::unordered_map is organized into buckets. Imagine having an array where every cell is a bucket that contains elements. A question might arise from these words: “that contains elements.” Are we talking about giving an array as the second parameter in the following code?

#include <unordered_map>#include <vector>
#include <string>
int main() {
  std::unordered_map<std::string, std::vector<int>> table;
  table["Word"] = { 45,6,2,6 };
}

In this case, we see clearly that there is more than one value that has to be stored. Although this example might seem reasonable and a logical motivation to have buckets, it is not the case. The bucket an element is placed into depends entirely on the hash of its key. Two different keys with different values could generate the same hash (bucket). The bucket...