Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

3Dtext Generator plugin 99, 100

A

Animated Textures 77

arch

unioning 34-36

Archimedes plugin 88, 90, 92

Assault Rifle (AR) 174

B

Beam object

using, to create laser 75, 76

bed

building 16-20

biomes 42

generating 42, 43

broken wall

creating 36-38

C

cactuses

building 4-6

cereal bowl

modeling 29-31

chair

creating 2-4

Constructive Solid Geometry (CSG) tools 25

custom emote bar

building 183-185

D

desert landscape

creating 55, 56

details, on surfaces

engraving 31-34

developer products

using 166-168

E

engagement-based payouts 170

erupted volcano

sculpting 61-65

F

fire effects

creating 68-70

first-time user experience (FTUE) 123

Flipbook textures 77, 78

functional TV

...