Creating stage 2 – Truss course
In this recipe, we will be creating the second stage of the course, which consists of trusses. As we learned in the Creating a ladder recipe of Chapter 1, trusses are a type of default part that players can climb on. By creating a course using these rather than a traditional part, everything the player touches will essentially be climbable. We will set a part of the stage up to where players must jump from an edge onto a flat wall of trusses to climb onto the next checkpoint.
How to do it…
To begin this recipe, we will start by creating a path of three trusses for the player to walk on that lead to a set of vertical trusses, followed by a row of horizontal trusses. This creates an oversized step. We will then create a maze of trusses leading to the other side toward the finish checkpoint. We will finish by applying color to the trusses. Let’s look at the steps now:
- Copy and paste the obby template into Workspace. ...