Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Creating stage 2 – Truss course

In this recipe, we will be creating the second stage of the course, which consists of trusses. As we learned in the Creating a ladder recipe of Chapter 1, trusses are a type of default part that players can climb on. By creating a course using these rather than a traditional part, everything the player touches will essentially be climbable. We will set a part of the stage up to where players must jump from an edge onto a flat wall of trusses to climb onto the next checkpoint.

How to do it…

To begin this recipe, we will start by creating a path of three trusses for the player to walk on that lead to a set of vertical trusses, followed by a row of horizontal trusses. This creates an oversized step. We will then create a maze of trusses leading to the other side toward the finish checkpoint. We will finish by applying color to the trusses. Let’s look at the steps now:

  1. Copy and paste the obby template into Workspace.
  2. ...