Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Planning your layout

The first step for creating maps, especially ones that require a balance between both sides of the map, is planning the layout. In this first recipe to kick off the chapter, we will be planning out how our map will look, the total size, and where our paths, objectives, and landmarks will be. We will then use labeled parts to build out a rough 2D version of the map. Remember – it’s always quicker both short-term and long-term to properly plan and lay out your builds, as we have done throughout this book.

Getting ready

Open up Roblox Studio to an empty baseplate, and then insert the Chapter 08 Building Kit plugin found at roblox.com/library/14959449724.

How to do it…

To begin, we will scale a part to our map dimensions, then use wedge and corner wedge parts to create variety in the elevation along one side of the map. Next, we will build three paths that connect to the other side using a colored square part. Then, we will place colored...