Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Modeling a bowl of cereal

Smooth modeling tools are very useful for creating intricate shapes that would otherwise not be possible to make with regular primitive parts. In the following recipe, we will examine how to efficiently turn a sphere part into a bowl, and then we will use cylinder parts to fill the bowl with milk and create our pieces of cereal to fill the bowl with.

How to do it…

We will first create the bowl by negating a slightly smaller sphere inside of itself and using a square negated part, running through the middle of the sphere, to cut open the top, giving us the shape of our bowl. Then, we will place a cylindrical part representing the milk inside the bowl, scaling it to fit, and then we will create looped bits of cereal to fill the bowl with. To do this, follow these steps:

  1. Insert a sphere part onto the baseplate where you want to build your bowl.
  2. Rescale the sphere to make it larger and easier to work with, to a size such as 14, 14, and...