Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Engagement-based payouts

Roblox offers something to developers called premium payouts. This is a way to reward you with Robux for retaining players who have Roblox Premium in your experience for long periods of time. A good way to do this is by offering premium players some sort of perk or access to an otherwise locked location.

In this recipe, we will look at the steps to creating a premium-only door as well as how to create a sign using SurfaceGui and TextLabel objects. Let’s examine how.

How to do it…

We will start by creating a simple door using a square part. Next, we will change the name and transparency of the door part. We will then add an invisible part overtop of the doorway. Then, we will insert SurfaceGui and TextLabel objects and modify their parameters to give us our desired style of text. To start, follow these steps:

  1. Insert a square part into Workspace and scale it to the size of the entrance of the room you would like to make accessible...