Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Drawing the player forward

A well-designed story-driven map should drive the player linearly. This does not mean that the map must be a literal straight map; rather, it moves the player forward and does not have them getting confused as to where to go next. In this recipe, we will use a method that will help us achieve a proper forward map flow. The method that we will examine has a slightly out-of-reach ledge that the player must get up to advance in the level. This technique is simple, but simplicity is key if you want to avoid confusing players, especially at the starting level.

How to do it…

We will start by creating a ledge at the starting area, then create tall, vaulted walls around the perimeter. Next, we will create a path of planks extending from the ledge to the wall and then down the wall. We will then create a short ladder, and then stack crates at the bottom to create steps. We will finish this recipe by adding light fixtures and a path from the spawn to the...