Book Image

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
Book Image

The Ultimate Roblox Game Building Cookbook

By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)

Creating an island in the ocean

In this recipe, we will use the Part to Terrain plugin to create a custom island in the water. We will begin by grayboxing the basic shape of the island with parts and then use the Terrain Editor tools to sculpt and refine the terrain. We will then create an ocean surrounding the island and adjust its size and sea level to achieve the desired level. Additionally, we will cover how to add micro details to the sand and rock formations by using the provided Sculpt tool. By the end of this recipe, you’ll have a beautiful, handcrafted island.

How to do it…

We will begin this recipe by creating a sandy baseplate that we will then draw on the shape of our island using the Add tool. Next, we will flatten out the perimeter of the island using the Flatten tool, and then add water using Sea Level Generator. To finish the island, we will paint grass on top, precisely scatter rocks around the perimeter, and then paint on splashed sand. To start...