Book Image

Real-World Implementation of C# Design Patterns

By : Bruce M. Van Horn II
5 (3)
Book Image

Real-World Implementation of C# Design Patterns

5 (3)
By: Bruce M. Van Horn II

Overview of this book

As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming. This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project. By the end of this design patterns book, you’ll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns.
Table of Contents (16 chapters)
1
Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
4
Part 2: Patterns You Need in the Real World
8
Part 3: Designing New Projects Using Patterns

The Command pattern

There is one last refactor I want to make. You used the Command pattern to direct the manufacturing robotics to build your bicycle. Naturally, I want to use the same manufacturing system. I think the differences can be easily handled,” Tom said.

“OK,” Phoebe said quizzically with one raised eyebrow. “What are you doing to my babies?

Tom dragged some classes to the diagram and arranged them to form the Command pattern. Once he got everything filled in, his diagram looked like this:

Figure 6.25: Tom’s change to the Command pattern is fairly minor

Tom said, “We need to make a change to the DoBusinessLogic method in AssemblyLineReceiver. You have it set up to only take one interface: the IPaintableBike interface. I can’t force-fit my wheelchair to be a paintable bike. We could change the central interface for my project from IMobilityDevice to IManufacturable.” He...