Book Image

Real-World Implementation of C# Design Patterns

By : Bruce M. Van Horn II
5 (3)
Book Image

Real-World Implementation of C# Design Patterns

5 (3)
By: Bruce M. Van Horn II

Overview of this book

As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming. This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project. By the end of this design patterns book, you’ll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns.
Table of Contents (16 chapters)
1
Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
4
Part 2: Patterns You Need in the Real World
8
Part 3: Designing New Projects Using Patterns

Summary

Kitty, Phoebe, and Tom were delighted at their progress. There is no doubt they would continue to refine their software over the coming weeks to make the system product-ready. They managed to get a lot done in a short time because they planned their software by designing first and implementing second.

You might have noticed a huge gap between the project proposed and what was delivered. We only worked on the Plano Wheelchair because the team decided this chair represented the minimum viable product. Neither the Maverick nor the flagship product, the Texas Tank, were built in this chapter. I left this as a challenge for you. Practice what you’ve learned and try implementing the Maverick and powered chair diagrams on your own.

We also saw a lot of interplay between patterns. The Builder was leveraged in conjunction with the Bridge, Singleton, and Composite patterns. This resulted in all the complexity being handled in one place. When these patterns were introduced...