Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Summary

In this chapter, we explored the concept of screens within an app and saw how to add navigation between them. First, we learned about the Navigator widget, the main player when it comes to navigation in Flutter.

We also saw another important piece of navigation, Route, and how to define it for use in our applications. We learned how to use named routes and how to pass arguments to the named route widgets.

We also explored the new Navigator 2.0 approach to get a feel for how this declarative approach to screen management contrasts with the Navigator 1.0 imperative approach. As part of this, we delved into the go_router package to see one of the recommended ways to use Navigator 2.0.

Finally, we briefly explored app state management and some of the common approaches. This is a rich area that you should explore when you become more confident with Dart and Flutter.

In the next chapter, we will start to look at another part of the framework that allows Flutter developers...