Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Further reading

If you have the stomach for it, the App Store review guidelines are a worthwhile read. Generally, I’ve found the App Store to be much more restrictive than the Play Store, so if you can manage to release an app on the App Store, then you are likely to succeed on the Play Store:

https://developer.apple.com/app-store/review/guidelines/

Now is a great time to start thinking more generally about your app and how you can turn it into a business. It may be that your business solely revolves around your app, or it may be that your app is just a part of a bigger business. Either way, you need to start thinking about how you will market your app to your users, so taking a look at your marketing strategy would make sense at this point. There are many books, including the excellent Cracking the Product Marketing Code: Unlocking product marketers’ potential to craft outstanding GTM strategies and win the market by Iman Bayatra.

Additionally, you will want...