Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Questions

At the end of each chapter, you’ll find a set of questions like the ones in this section. These will focus on key pieces of information shared within each chapter to ensure you have retained the relevant knowledge.

If you are unable to answer any questions, then look back through this chapter for the relevant answers to refresh your knowledge:

  1. Which programming language is used for Flutter apps?
  2. Which company is the predominant backer of Flutter?
  3. What are the two types of compilation available in Dart?
  4. Name three reasons why having a single code base for multiple platforms is an advantage.
  5. What is the tool that checks your Flutter setup is correct?
  6. Which command will generate a new Flutter project?
  7. What is the purpose of the pubspec.yaml file?
  8. Name the three build modes available when building a Flutter app.