Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Questions

There was a lot of content in this chapter that you won’t get to explore until you release your app. However, testing a release process early is important, so why not use these questions to prompt you to get an early internal testing release out now, even if there isn’t much to test other than the release process?

  1. Have you registered as a developer for the App Store and Play Store?
  2. Have you defined a business model for your app that takes into account the fees and rules around an app release?
  3. Have you created your app icon and ensured it aligns with the iOS app icon rules?
  4. Have you generated your Android key store and set up your signing configuration?
  5. Have you registered your iOS bundle ID?
  6. Have you tried uploading an appBundle or an ipa to their respective stores?
  7. Have you created your app entries in the stores, including privacy and terms-of-service documents?
  8. Have you purchased a web domain for your app (if you are setting...