Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Control flows and looping

Before we can finish exploring the main method in DartPad, we need to know how to control the flow of code execution. This is done through a series of control flow statements. These are very similar to those in other programming languages, so let’s see what they look like in Dart.

if/else

Dart supports the standard if, else if, else decision structure. It also supports if statements without curly brackets, which are especially useful during Flutter widget definitions.

In these if statements, the next expression is evaluated if the condition is true. You can see an example of this in the following code snippet:

String winners = "Middlesbrough";
if (winners == "Everton") {
  print("Everton win");
} else if (winners == "Middlesbrough") {
  print("Middlesbrough win");
} else {
  print("Draw");
}
// Prints Middlesbrough win
if (winners == "Middlesbrough...