Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Further reading

The best thing you can do now is mess around with some of the built-in widgets. Take the example code and just swap in other widgets or manipulate the arguments to the parameters.

Take a look at the widget catalog to see what other widgets are available: https://docs.flutter.dev/development/ui/widgets.

There are many widgets that we couldn’t explore within this chapter, so take a look at what other widgets are available. Hopefully, you will start to be able to visualize how you could build an app from this catalog of widgets.

Additionally, start to look at some examples of apps and try to work out which widgets are being used. More advanced apps will have transitions, animations, and complex interactions, but at their core, they will be using the widgets we have already explored: https://flutter.github.io/samples/#.