Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Further reading

With new concepts such as animations, the best way to get your new knowledge to stick is to explore and experiment with it more.

There are some great animation tutorials out there, and one I found and have used in the past is this from developer Sandro Maglione: https://www.sandromaglione.com/techblog/how-to-use-tween-learn-all-about-flutter-animations-part-2.

As mentioned in this chapter, animation curves can make your application look polished, so it is worth taking the time to understand the different types of curves available: https://api.flutter.dev/flutter/animation/Curves-class.html.

Experiment with changing the curves in your code to see what changes it makes. Ultimately, the best further reading for this chapter is to go and play with some code and see what amazing things you can make happen with animations.