Book Image

Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 - Second Edition

By : Jaiprakash Pandey, Yasser Shoukry
Book Image

Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 - Second Edition

By: Jaiprakash Pandey, Yasser Shoukry

Overview of this book

AutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on 2nd edition guide will take you through everything you need to know to make the most out of this powerful tool, from a simple tour of the user interface to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups, and discover how to add annotations and plots like a professional. As you progress, the book will show you how to convert your 2D drawings into 3D models and shapes. You’ll also discover advanced features, such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs. Finally, you’ll focus on rendering and visualizing your designs in AutoCAD. By the end of this book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D creations.
Table of Contents (21 chapters)
1
Part 1: Introduction and 2D Drafting
6
Part 2: Customization, Collaboration, and Using Reusable Content
12
Part 3: 3D Modeling

Summary

In this chapter, we learned how to do conversions between 2D and 3D models, starting with the four commands used for 2D-to-3D conversion, which are the Extrude, Revolve, Sweep, and Loft commands. We also learned to add and subtract 3D solids using the Presspull tool. We learned about the details of each command and the key differences between them. After that, we looked at the opposite scenario, which is creating a 2D shot from a 3D model using the Flatshot command.

This chapter basically built your foundations for 3D modeling and introduced you to the tools that you will often need to make 3D drawings.

After covering the different methods of creating 3D objects in this chapter, the Modify commands will be discussed in the next chapter. We will start with the conventional 2D modify commands that can also be used with 3D objects (albeit with some limitations), and then move on to the specialized 3D modify commands.