Book Image

Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 - Second Edition

By : Jaiprakash Pandey, Yasser Shoukry
Book Image

Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 - Second Edition

By: Jaiprakash Pandey, Yasser Shoukry

Overview of this book

AutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on 2nd edition guide will take you through everything you need to know to make the most out of this powerful tool, from a simple tour of the user interface to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups, and discover how to add annotations and plots like a professional. As you progress, the book will show you how to convert your 2D drawings into 3D models and shapes. You’ll also discover advanced features, such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs. Finally, you’ll focus on rendering and visualizing your designs in AutoCAD. By the end of this book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D creations.
Table of Contents (21 chapters)
1
Part 1: Introduction and 2D Drafting
6
Part 2: Customization, Collaboration, and Using Reusable Content
12
Part 3: 3D Modeling

Summary

In this chapter, we learned about adding details to our drawings using properties such as linetype, lineweight, color, and transparency. We also learned how to apply these properties at the drawing level and the layer level. Next, we learned about classifying drawing objects into layers and controlling their collective properties using layer tools. The tools related to managing lists of layers and layer states and quick access tools on the Layers panel were also discussed.

In the next chapter, we will learn how to make symbols, often called blocks, in a drawing, and we will also learn how to use this reusable content. We will also learn how to add dimensions, text, and other annotations to our drawings, which will ultimately make our drawings more readable.