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Book Overview & Buying
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Table Of Contents
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 - Second Edition
By :
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023
By:
Overview of this book
AutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on 2nd edition guide will take you through everything you need to know to make the most out of this powerful tool, from a simple tour of the user interface to using advanced tools.
Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups, and discover how to add annotations and plots like a professional. As you progress, the book will show you how to convert your 2D drawings into 3D models and shapes. You’ll also discover advanced features, such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs. Finally, you’ll focus on rendering and visualizing your designs in AutoCAD.
By the end of this book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D creations.
Table of Contents (21 chapters)
Preface
Part 1: Introduction and 2D Drafting
Chapter 1: An Introduction to AutoCAD
Chapter 2: Basic Drawing Tools and Commands
Chapter 3: Learning about Modify Commands
Chapter 4: Working with Arrays and Reusable Objects
Part 2: Customization, Collaboration, and Using Reusable Content
Chapter 5: Managing Drawings with Layers and Properties
Chapter 6: Working with Hatches, Text, and Dimensions
Chapter 7: Tables and Isometric Drawings
Chapter 8: Customization Tools
Chapter 9: External References and Dynamic Blocks
Part 3: 3D Modeling
Chapter 10: Introduction to 3D Modeling
Chapter 11: Creating Primitive 3D Shapes
Chapter 12: Conversion between 2D and 3D
Chapter 13: Modifying 3D Objects
Chapter 14: Paper Space Layouts and Printing
Chapter 15: Rendering and Presentation
Index
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