Book Image

Blender 3D Asset Creation for the Metaverse

By : Vinicius Machado Venâncio
Book Image

Blender 3D Asset Creation for the Metaverse

By: Vinicius Machado Venâncio

Overview of this book

If you are familiar with modeling, this book will help you discover a practical and efficient workflow designed to accelerate your asset creation process for use in multiple projects, including games and the metaverse. Complete with shortcuts and tips on how to speed up the process, this book guides you in modeling assets and characters with the help of references. You’ll learn how to optimize the modeled asset for maximum rendering performance within game engines and the metaverse. Next, you’ll get to grips with unwrapping the 3D model for texturing and explore multiple texturing techniques to breathe life into your 3D models. Finally, you’ll integrate the 3D model to work seamlessly across a myriad of programs and game engines. By the end of this book, you’ll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences.
Table of Contents (16 chapters)
1
Part 1: Inorganic Asset Modeling
7
Part 2: Organic Asset Modeling

The neck

The first thing we’ll do is add more resolution to it, either by adding more subdivisions to the Multiresolution modifier or by applying the modifier and re-meshing it at a higher resolution so that we can shape it better. We kept the modifier and set it to the fifth level of subdivision.

Let’s start with the sternocleidomastoid muscles, which extend from the back of the head to the clavicle. They are less visible on the sides of the neck when relaxed but become more visible as they get close to the front. These muscles can be more or less apparent depending on how thin and/or athletic the person is. We are making both base meshes in relatively good shape so they will be slightly more apparent.

Using the Draw and Grab brushes, we can start adding volume to the area, roughly shaping where the muscle should be. Remember to keep symmetry enabled.

Figure 8.19 – The Sternocleidomastoid muscle added

Figure 8.19 – The Sternocleidomastoid muscle added

Notice how the muscle makes...