Book Image

XR Development with Unity

By : Anna Braun, Raffael Rizzo
2 (1)
Book Image

XR Development with Unity

2 (1)
By: Anna Braun, Raffael Rizzo

Overview of this book

The drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way. This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities. By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.
Table of Contents (15 chapters)
Free Chapter
1
Part 1 – Understanding the Basics of XR and Unity
4
Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects
10
Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities

Setting up the Unity development environment

First things first, let’s get Unity up and running on your development machine. Throughout this book, we’ll be harnessing the power of the Unity 3D game engine to create inspiring projects. Unity is an incredibly potent, cross-platform 3D development environment, complete with an intuitive and visually appealing editor.

If you have not yet installed Unity on your computer, we will guide you through the process. Following the installation, we’ll proceed to create our initial scene. Let’s begin the setup and exploration of Unity.

Installing the Unity Hub

Over the course of this book, the Unity Hub will become your trusty command center for managing different Unity projects, Unity Editor versions, and modules. To initiate the installation process of the Unity Hub, follow these steps:

  1. Head over to the official Unity website (https://unity3d.com/get-unity/download) and navigate to the latest version...