Book Image

Monkey Game Development: Beginner's Guide

By : Michael Hartlef
Book Image

Monkey Game Development: Beginner's Guide

By: Michael Hartlef

Overview of this book

Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months.Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them to the modern app markets. Throughout the book you will learn important game development techniques like collision detection, handling player input with mouse, keyboard or touch events and creating challenging computer AI. The author explains how to emit particle effects, play sound and music files, use sprite sheets, load or save high-score tables and handle different device resolutions. Finally you will learn how to monetize your games so you can generate revenue.
Table of Contents (16 chapters)
Monkey Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Game #2, Rocket Commander
4
Game #3, CometCrusher
5
Game #4, Chain Reaction
6
Game #5, Balls Out!
8
Game #7, Air Dogs 1942
9
Game #8, Treasure Chest

Chapter 10. Make Some Money for Bananas

Most game developers today have heard stories from other developers who have become rich overnight by publishing games and apps in well-known mobile app stores.

They read about people who made lots of money with simple games and were enchanted by the so-called gold rush in mobile app development still going around.

But let's face it, every one dreams of this. And somehow people think it is very easy to make big money there. In the early days of the app stores, it was much easier because the competition wasn't that big. Nowadays, the app stores are loaded with apps and games. A lot of them are similar. Even if you have created the most awesome game, you can't be sure that people will notice it in the mass of new releases every day and week. So, you need a lot of luck. You need a good app and you need to publish it at the right place and time, and of course, to the right audience.

This chapter will concentrate on two methods that will help you make more...