Book Image

Unity 2021 Cookbook - Fourth Edition

By : Shaun Ferns
Book Image

Unity 2021 Cookbook - Fourth Edition

By: Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
15
Virtual and Augmented Reality (VR/AR)

How to do it...

To manage Unity project version control using GitHub for Unity, perform the following steps:

  1. Create a new Unity project.
  2. Open the Asset Store panel (choose Window | Asset Store).
  3. Search for the keyword GitHub, and then select GitHub for Unity.
  4. Click the Add to My Assets button (it's free!):

Figure 8.17 GitHub for Unity on the Asset Store website
  1. Click the blue Import button, and when the Import Unity Package window appears, click the Import button.
  2. If a popup appears regarding a newer version, accept it and download the newer version. This will download as a Unity package (probably in your Downloads folder), which you can then import into your Unity project.
  1. Once imported, you should see a Plugins | GitHub folder in your Project panel. You will also now see two new items on your Window menu, for GitHub and GitHub Command Line:

Figure 8.18 New GitHub menu, plus the GitHub folder in Assets | Plugins
  1. Choosing the Window | GitHub Command...