Book Image

SwiftUI Essentials – iOS 14 Edition

By : Neil Smyth
Book Image

SwiftUI Essentials – iOS 14 Edition

By: Neil Smyth

Overview of this book

Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift—specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you’ll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/swiftui-ios14/
Table of Contents (56 chapters)
56
Index

10.3 Declaring a Swift Class

Before an instance can be created, we first need to define the class ‘blueprint’ for the instance. In this chapter we will create a bank account class to demonstrate the basic concepts of Swift object-oriented programming.

In declaring a new Swift class we specify an optional parent class from which the new class is derived and also define the properties and methods that the class will contain. The basic syntax for a new class is as follows:

class NewClassName: ParentClass {

   // Properties

   // Instance Methods

   // Type methods

}

The Properties section of the declaration defines the variables and constants that are to be contained within the class. These are declared in the same way that any other variable or constant would be declared in Swift.

The Instance methods and Type methods sections define the methods that are available to be called...