Book Image

SwiftUI Essentials – iOS 14 Edition

By : Neil Smyth
Book Image

SwiftUI Essentials – iOS 14 Edition

By: Neil Smyth

Overview of this book

Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift—specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you’ll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/swiftui-ios14/
Table of Contents (56 chapters)
56
Index

9.12 Working with In-Out Parameters

When a variable is passed through as a parameter to a function, we now know that the parameter is treated as a constant within the body of that function. We also know that if we want to make changes to a parameter value we have to create a shadow copy as outlined in the above section. Since this is a copy, any changes made to the variable are not, by default, reflected in the original variable. Consider, for example, the following code:

var myValue = 10

 

func doubleValue (_ value: Int) -> Int {

    var value = value

    value += value

    return(value)

}

 

print("Before function call myValue = \(myValue)")

 

print("doubleValue call returns \(doubleValue(myValue))")

 

print("After function call myValue = \(myValue)")

The code begins by declaring a variable named myValue initialized with a value...