Book Image

SwiftUI Essentials – iOS 14 Edition

By : Neil Smyth
Book Image

SwiftUI Essentials – iOS 14 Edition

By: Neil Smyth

Overview of this book

Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift—specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you’ll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/swiftui-ios14/
Table of Contents (56 chapters)
56
Index

21.4 Text Line Limits and Layout Priority

By default, an HStack will attempt to display the text within its Text view children on a single line. Take, for example, the following HStack declaration containing an Image view and two Text views:

HStack {

    Image(systemName: "airplane")

    Text("Flight times:")

    Text("London")

}

.font(.largeTitle)

If the stack has enough room, the above layout will appear as follows:

Figure 21-5

If a stack has insufficient room (for example if it is constrained by a frame or is competing for space with sibling views) the text will automatically wrap onto multiple lines when necessary:

Figure 21-6

While this may work for some situations, it may become an issue if the user interface is required to display this text in a single line. The number of lines over which text can flow can be restricted using the lineCount() modifier...