Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Understanding kernel modules

Kernel modules must satisfy certain requirements imposed by the operating system, and so it is quite unreasonable to try to write a kernel module in an application-oriented programming language, such as Java or JavaScript. Usually, kernel modules are only written in assembly language or in C, and sometimes in C++. However, Rust is designed to be a system programming language, and so it is actually possible to write kernel-loadable modules in Rust.

While Rust is usually a portable programming language—the same source code can be recompiled for different CPU architectures and for different operating systems—this is not the case for kernel modules. A specific kernel module must be designed and implemented for a specific operating system. In addition, a specific machine architecture must usually be targeted, although the core logic can be architecture-independent. So, the examples in this chapter will only target the Linux operating system and the...