Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Introducing Wasm

Wasm is a powerful new technology to deliver interactive applications. Before the advent of the web, there were already many developers building client/server applications, where the client apps ran on a PC (typically with Microsoft Windows) and the server apps ran on a company-owned system (typically with NetWare, OS/2, Windows NT, or Unix). In such systems, developers could choose their favorite language for the client app. Some people used Visual Basic, others used FoxPro or Delphi, and many other languages were in wide use.

However, for such systems, the deployment of updates was a kind of hell, because of several possible issues, such as ensuring that every client PC had the proper runtime system and that all clients got the updates at the same time. These problems were solved by JavaScript running in web browsers, as it is a ubiquitous platform on which frontend software could be downloaded and executed. This had some drawbacks though: developers were forced to...