Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
3 (1)
Book Image

Creative Projects for Rust Programmers

3 (1)
By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Questions

  1. How can a machine language emulator be useful?
  2. What is the accumulator of a processor?
  3. What is the instruction pointer of a processor?
  4. Why is it very difficult to write directly in machine language and, therefore, better to use an assembler?
  5. How can a Rust enum represent a machine language instruction?
  6. What is little-endian notation and what is big-endian notation?
  7. What is the difference between a nom parser that accepts text and one that accepts binary data?
  8. Which rules must be respected by a machine language program to be able to parse it all or to be able to translate it into another programming language?
  9. Why might different kinds of output, or a hexadecimal output format, be preferred for a disassembler?
  10. How can a single number be printed in different ways?