Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Summary

In this chapter, we looked at the tools and techniques that can be used to create loadable modules for the kernel of the Linux operating system using Rust, instead of the typical C programming language.

In particular, we saw the sequence of commands that can be used in a Mint distribution on an x86_64 architecture to configure the appropriate environment to build and test loadable kernel modules. We also looked at the modinfo, lsmod, insmod, rmmod, dmesg, and mknod command-line tools.

We saw that to create a kernel module, it is useful to have a framework of code that implements a target framework for the Rust compiler. The Rust source code is compiled to a Linux static library using this target. Then, this library is linked with some C language glue code into a loadable kernel module.

We created four projects of increasing complexity—boilerplate, state, allocating, and dots. In particular, the dots project created a module that can be mapped to a special file using the...