Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Summary

In this chapter, we looked at some basic techniques to access data in popular text formats (TOML, JSON, and XML) or data managed by popular database managers (SQLite, PostgreSQL, and Redis). Of course, many other file formats and database managers exist, and there is still a lot to be learned about these formats and these database managers. Nevertheless, you should now have a grasp of what they do. These techniques are useful for many kinds of applications.

In the next chapter, we will learn how to build a web backend service using the REST architecture. To keep that chapter self-contained, we will only use a framework to receive and respond to web requests, and not use a database. Of course, that is quite unrealistic; but by combining those web techniques with the ones introduced in this chapter, you can build a real-world web service.