Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Technical requirements

This chapter uses references to the animation-loop architecture and the slalom game implemented in the preceding chapter. The ggez framework requires (for correctly rendering graphical objects) the OpenGL 3.2 API to be well supported by the operating system. Therefore, old operating systems such as Windows XP cannot be used.

The complete source code for this chapter is found in the Chapter07 folder of the repository at https://github.com/PacktPublishing/Creative-Projects-for-Rust-Programmers.

macOS users may struggle to install coreaudio-sys. Upgrading the patch version of coreaudio-sys to 0.2.3 resolves this issue.