Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Implementing the silent_slalom project

The previous project just showed a ski on a ski slope. In this section, we will show a possibly amusing game using a ski—a slalom. For simplicity, no text is displayed and no sound effects are played in this project. Its source code is contained in the silent_slalom folder.

After compiling and running its desktop version, a window similar to this will appear to you:

In addition to the ski, some blue dots are drawn. There are four dots in the middle of the window, and two half dots that come out at the top border. Each pair of blue dots is the poles of a slalom gate. The purpose of the game is to make the ski pass through each of the gates. Now, you can see just three gates, but the course contains seven intermediate gates, plus the finish gate. The remaining five gates will appear when the ski proceeds along the slope.

The actual position of the poles will be different in your case because their horizontal (across) position is generated at...