Book Image

Creative Projects for Rust Programmers

By : Carlo Milanesi
Book Image

Creative Projects for Rust Programmers

By: Carlo Milanesi

Overview of this book

Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career.
Table of Contents (14 chapters)

Embedded systems

Rust has been developed since when Mozilla started to sponsor it in 2009, with a specific goal: to create a web browser. Even after 2018, the core team of developers works for Mozilla Foundation, whose main business is to build client-side web applications. Such software is multiplatform, but oriented exclusively toward the following requirements:

  • Random-access memory (RAM): At least 1 GB
  • Supported CPUs: Initially only x86 and x86_64; later, also ARM and ARM64.
  • Supported operating systems: Linux, Windows, macOS

These requirements excluded most microcontrollers as the Mozilla Foundation was not interested in such platforms, though the features of Rust appear to be a good match with the requirements of many embedded systems with more constrained requirements. Therefore, thanks to a worldwide group of volunteers, in 2018, the Embedded Working Group was created to develop the ecosystem needed to use Rust on embedded systems—that is, on bare-metal or on stripped-down...