Book Image

Improving CAD Designs with Autodesk Fusion 360

By : Kevin Michael Land
Book Image

Improving CAD Designs with Autodesk Fusion 360

By: Kevin Michael Land

Overview of this book

Autodesk Fusion 360 has become an indispensable tool for designers, tinkerers, and engineers worldwide thanks to its versatility that allows for large-scale assemblies and smaller, quick 3D prints. If you’ve faced challenges with learning Fusion 360, this book will help you overcome them and build the confidence to design your own projects, explaining step-by-step instructions and the purpose of each tool. In this book, you’ll dive into the design workspace and learn sketching fundamentals such as setting up a component, recognizing when a sketch is fully constrained, and parametrically flexing models. Through trial and error, you’ll work on multiple easy-to-build projects to create simple, useful items that can be quickly 3D printed for use around the house and then advance to much bigger projects that require joint connectivity and large assemblies. By the end of this book, you’ll be able to sketch fully parametric designs, translate them into 3D models, and create your own unique designs.
Table of Contents (22 chapters)
1
Part 1: Simple, Fun Projects for Around the Home
7
Part 2: Bicycle Water Bottle Holder Project
13
Part 3: FORM Modeling Techniques
17
Part 4: Working with 2D and 3D Scanned Images

Fixing the mesh body

We have a few tools at our disposal to help clean up and patch up some holes in our mesh. This is mostly what the MESH environment can do. It is not a buildable workspace like the other tabs, such as SOLID or SURFACE. These tools are mainly for editing purposes. Some work great while others may not work the way you had hoped. The best way to see which ones work and which don’t is to test and see, so follow along with me:

  1. Click on the MESH tab and notice that there are a lot more tools within this environment.

Most tools are used for selecting and repairing the mesh body rather than recreating mesh surfaces. We need to first clean up the mesh by removing extra geometry that was added when my father was scanned. Orbit to view the bottom of the mesh and notice that there are some extra triangles located near the head and also near the bottom as well. These will hinder any tools such as the Thicken tool since it will confuse which way to add the...